Video Lesson

Bringing game music to life

we play them that they're brought back to life. [Music] You get this feedback loop of energy and you're in the middle of it. It's it's three-dimensional. It's amazing. [Music] >...

Course: Behind stage and screenSection: Creating and conducting video game musicSubtitles: en

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27 subtitle cues

5:59

static. It's only when

5:59

we play them that they're brought back

6:01

to life.

6:03

[Music]

6:08

You get this feedback loop of energy and

6:11

you're in the middle of it. It's it's

6:13

three-dimensional. It's amazing.

6:18

[Music]

6:20

>> I'm going to hold that last chord

6:22

forever and a half.

6:24

>> Emma has wielded dozens of batons on

6:27

stages around the world, but today she's

6:30

showing us the one she won't leave home

6:32

without. These are my weapons of choice.

6:36

These are made for me in upstate New

6:38

York by a wonderful man called Phil

6:41

Agulia of Pagu Batons. My baton case

6:44

says wake the winds as a tribute to the

6:48

most famous baton of all time and that

6:51

is the wind waker from the Legend of

6:53

Zelda. They're all weighted especially

6:56

for me. So they don't balance there the

6:58

way most do. Mine are slightly

7:01

different, so they tip forward so that

7:03

they they glide.

7:06

This one uh Phil created for me for the

7:10

Oscars.

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